The Interface Ecology Lab invents new media and information
forms by exploring new relationships between human beings
and technology. We instantiate
interface ecosystems by
connecting sensation, computing, media, semantics, and cultures.
We develop digital
systems, environments, components, and compositions to
elevate the role of human creativity and expression.
4/2008: Interface Ecology Lab director Andruid Kerne is awarded an
NSF CAREER grant by the Human-Centered Computing program for the proposal, "A Multimodal Mixed-Initiative Research Notebook for Information Discovery".
combinFormation
integrates searching, browsing, collecting, and organizing
to promote
information discovery, the emergence
of new ideas while finding information.
Agents work with the participant to collect and compose relevant image and text
clippings, forming a continuously evolving navigational
informationscape composition.
[supported by NSF Advanced Learning Technologies,
NSF IIS CAREER]
TTeCLoG: Team Coordination Games
Teaching
Team
Coordination with
Location-aware
Games (TTeCLoG) takes situated work practice of fire
emergency responders, and develops games to teach team coordination. From a grounding in practice,
we design
non-mimetic simulations that re-create information flows and team structure, without
a mimesis of fire and smoke.
upcoming and recent presentations
Koh, E., Kerne, A., Webb, A., Damaraju, S., Sturdivant, D.,
Generating Views of the Buzz: Browsing Popular Media and Authoring using Mixed-Initiative Composition,
Proceedings of ACM Multimedia,
Augsburg, Germany, 23-29 September 2007.
Koh, E., Caruso, D., Kerne, A., Gutierrez-Osuna, R.,
Elimination of Junk Document Surrogate Candidates through Pattern Recognition,
Proceedings of ACM Symposium on Document Engineering,
Winnipeg, Canada, 28-31 August 2007.
Koh, E., Kerne, A., Hill, R.,
Creativity Support: Information Discovery and Exploratory Search,
Proceedings of ACM SIGIR Conference,
Amsterdam, Netherlands, 23-27 July 2007.
Kerne, A., Koh, E., Smith, S.M., Choi, H., Graeber, R., Webb., A.,
Promoting Emergence in Information Discovery by Representing Collections with Composition,
Proc ACM Creativity & Cognition,
Washington DC, June 2007, 117-126.
Webb, A., Kerne, A., Koh, E., Joshi, P., Park, Y., Graeber, R.,
Choreographic Buttons: Promoting Social Interaction through Human
Movement and Clear Affordances,
Proc ACM Multimedia, Santa
Barbara, Oct 2006.

Toups, Z. O., Graeber, R., Kerne, A., Tassinary, L., Berry, S.,
Overby, K., Johnson, M.,
A
Design for Using Physiological Signals to Affect Team Game Play,
Proc
Augmented Cognition International, Oct 2006, San Francisco.

Kerne, A., Koh, E., Dworaczyk, B., Mistrot, J.M., Choi, H.,
Smith, S., Graeber, R., Caruso, D., Webb, A., Hill, R., Albea, J.,
A
Mixed-Initiative System for Representing Collections as Compositions of
Image and Text Surrogates,
Proc Joint ACM/IEEE Conf. on Digital Libraries (JCDL), June
2006, Chapel Hill.

Kerne, A., Koh, E., Choi, H., Dworaczyk, B., Smith, S.M., Hill,
R., Albea, J.,
Supporting
Creative Learning Experience with Compositions of Image and Text
Surrogates,
Proc Ed Media 2006, June 2006, Orlando.

Toups, Z., Overby, K., Kerne, A., Graeber, R., Cooper, T.,
Alley, E.,
Censor Chair, ACM SIGCHI Intl Conf on Advances in
Computer Entertainment, June 2006, Hollywood.
Alley, E., Cooper, T., Graeber, R., Kerne, A., Overby, K.,
Toups, Z.,
Censor
Chair: Exploring Censorship and Social Presence through
Psychophysiological Sensing,
Proc ACM Multimedia, Nov 2005,
Singapore, 922-929.

Stenner, J., Kerne, A., Williams, Y., Playas: Homeland Mirage,
ISEA/Zero One, Aug 2006, San Jose.
Stenner, J., Kerne, A., Williams, Y.,
Playas:
Homeland Mirage,
Proc ACM Multimedia, Nov 2005, Singapore,
1057-1058.